vllm.distributed.weight_transfer.sharded_rdt_engine
¶
Sharded Ray Direct Transport (RDT) weight transfer engine (consumer side).
Pulls only the slice each vLLM worker consumes under tensor/expert parallelism, not the full HF-format tensor.
Two phases. BAKE, once at init_transfer_engine: drive model.load_weights
against FakeRDTTensor placeholders and record, per leaf module, how each
destination slice is fetched (an op chain) and where it lands (an as_strided
descriptor). REPLAY, every sync: no load_weights, no FakeRDTTensor
dispatch, no discovery — pull the recorded slices in packed chunks over a ring
of receive buffers, scatter them into freshly materialized params, then quant
and kernel-copy. A live name with no recorded plan fails the plan build: there
is no fallback load.
Weights arrive in checkpoint format: the engine drives layerwise reload itself,
in start_weight_update / finish_weight_update.
Data flow¶
One thing at four resolutions, over three lifetimes. FetchKey --
(name, op_chain), "which slice of which trainer tensor" -- is the atom;
everything else is bookkeeping around it.
BAKE once at init, kept for the engine's life
FakeRDTTensor intercepts the model's loaders; each copy_ records a
_Scatter (sharded_rdt_fake): src FetchKey, owning layer, the destination
as_strided region, and the produced dtype/nbytes.
-> _name_to_plan: name -> that module's scatter list
PLAN once, cached, _build_call_plan
_Chunk one packed pull: its scatters, deduped keys, the byte-exact
pack_layout, which producer serves it, and what to run after
(materialize / quant / free). One per (group, owner class).
_CallPlan all chunks + pre_free.
RUN per chunk, per sync, _run_chunk_pipeline
_Chunk -> _PendingPull issued, not yet landed: Ray ref, buffer views,
ring slot. [RPC thread]
-> _ProcItem chunk + results + slot. [hand-off to the
background scatter thread]
The RUN pair stays split on purpose: it is the thread boundary, and only
targets should outlive the get -- carrying the Ray ref and the whole-buffer
blob into the queue would keep both alive for the scatter's lifetime.
See docs/training/weight_transfer/sharded_rdt.md for the design and the measured results behind the choices here.
Classes:
-
HostStagingAllocationError–A host receive slot could not be allocated, page-locked or registered.
-
ShardedRDTWeightTransferEngine–Pull-based RDT/NIXL backend that transports only the slice each worker
-
ShardedRDTWeightTransferInitInfo–Initialization info for the sharded RDT backend.
-
ShardedRDTWeightTransferUpdateInfo–Update info for the sharded RDT backend: the sync's index, nothing else.
HostStagingAllocationError
¶
Bases: RuntimeError
A host receive slot could not be allocated, page-locked or registered.
ShardedRDTWeightTransferEngine
¶
Bases: WeightTransferEngine[ShardedRDTWeightTransferInitInfo, ShardedRDTWeightTransferUpdateInfo]
Pull-based RDT/NIXL backend that transports only the slice each worker consumes.
Requires distributed_executor_backend="ray", nixl in the shared env,
a named trainer actor exposing a @ray.method(tensor_transport="nixl")
producer, and weight loaders that stay inside SUPPORTED_OPS — anything
needing real data (.to, .item, arithmetic, bool-mask indexing)
raises during the bake.
The plan is baked once at init_transfer_engine into one scatter list
per fully-loaded leaf module, indexed by source name; every
update_weights replays the modules its gathered names cover.
Methods:
-
drain_pending–Block until the background thread has processed every queued item and
-
finish_weight_update–Drain the deferred pull/process pipeline (so every layer is fully
-
init_transfer_engine–Record pool settings, bind producers, bake and build the replay plan,
-
receive_weights–Pull + replay the baked leaf modules the sync covers.
-
start_weight_update–Put the model's params on meta so layerwise reload streams them in
-
update_weights–Receive one update. Unlike the base, does NOT issue a per-update
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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_alloc_receive_buffer(nbytes, *, state=None, pool_total=None)
¶
Allocate and register one receive buffer in the pool's staging mode.
pool_total (init only; a regrow omits it) is named in the failure.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_bake(init_info, state=None)
¶
Bake the replay plan once, as a self-driven meta dry run, into
state (the engine itself when omitted).
Puts the params on meta, then drives model.load_weights over
init_info.names through the model's ORIGINAL loaders (the stamps
bypass online_process_loader, so _layerwise_process is never in
the path). Nothing materializes or pulls; the fake's copy_ records
the source op chain and the meta destination's geometry. Afterwards one
scatter list per fully-loaded leaf module (copied numel == loadable
size) is indexed by source name; a partial or unrecordable module fails
the plan build. The model is restored.
This leans on layerwise internals a public API should expose first-class:
a currently-loading hook instead of monkeypatched stamps, a dry-run mode
instead of bypassing online_process_loader, and an
abort_layerwise_reload instead of _restore_after_dry_run.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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_build_call_plan(names, group_lens, state=None)
¶
Build the STATIC plan for one whole-sync call from the bake and
router in state (the engine's own when omitted).
Pure — no pulls, no engine state touched — so the result is cached and
reused every sync. Three passes:
1. Split names into gather groups, one chunk per owner class
present in this worker's baked copies, recording each group's last
chunk for its free_group signal (or pre_free when this worker
pulls nothing from it). Every group is signaled exactly once by
construction. The stream has no per-group call boundaries, so group
L+1's first chunk issues while L's still stream.
2. Per leaf module, find its FIRST and LAST chunk — materialize on the
first, quant/kernel/reset on the last, correct by construction
instead of by runtime counters.
3. Assemble _Chunks: dedup keys and precompute the packed layout.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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_build_fake_weights(names, sink, device, name_meta)
¶
Zero-storage lazies for names, dtype/shape from the init metadata,
all feeding the bake's recording sink.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_build_static_plan(init_info, state=None)
¶
Build the chunk/free plan once, from the bake in state (the
engine itself when omitted). It never changes across syncs, so
update_weights needs no per-sync names.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_chunk_module_scatters(modules, state=None)
¶
Cut the modules' copies into one chunk per distinct owner class
present, ascending by class index, as (class_idx, scatters) pairs.
A chunk is one packed pull, so every name in it must share a producer —
which is exactly what an owner class is. The cut is a pure function of
the bake and the ownership table (the router in state, the engine's
when omitted). Copy order within a chunk is bake order, and a module's
copies may span chunks (materialize/quant fire on its first/last chunk;
see _build_call_plan).
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_commit_init(candidate)
¶
Make a successful attempt's candidate the active state: every field the dataclass lists, so nothing is copied by hand.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_complete_pull(pending)
¶
Blocking half of a pull: the NIXL read lands during this ray.get.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_configure_ring(init_info)
¶
Record the staging/S/K settings; _size_pool applies them once
the plan has fixed the effective lane count.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_dispatch_item(item)
¶
Hand one chunk item to the background scatter thread.
Counts the item against its slot BEFORE dispatch: the next pull into that slot must wait until the background thread has processed (and RECORDED the read-done event for) every item ever queued on it.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_ensure_proc_worker(state=None)
¶
Lazily start the post-processing worker: per-slot events, streams,
queues and threads. A running worker's handshake carries over into state.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_forget_cached_targets(buffer)
¶
Drop the cached dtype views carved out of buffer.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_global_worker_index()
¶
This worker's stable, distinct global index across the inference fleet:
data_parallel_index * world_size + rank over the TP*PP world.
data_parallel_index, not data_parallel_rank: vLLM resets the
latter to 0 in a dense worker but keeps the former as the distinct global
DP rank. Same formula as the sibling nccl_engine, so dense-via-TP and
MoE-via-DP+EP both yield distinct 0..C-1.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_install_recording_stamps(model, recorder)
¶
Wrap each loadable param's weight_loader to stamp
recorder.current = (leaf_module, param_name) before delegating to the
original loader, so the fake's copy_ can attribute each recorded copy.
functools.wraps keeps the loader's real signature (so vLLM's
_layerwise_process param redirect still works if a stamp leaks),
and _rdt_stamp_inner tags it so _restore_after_dry_run can unwrap it.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_issue_pull(chunk, slot)
¶
Reserve slot, lay the targets out in its buffer, dispatch the
produce RPC and point the transfer at the buffer, without the blocking
ray.get (_complete_pull), so chunk i+1 is issued before chunk i
completes. The slot-reuse wait must precede set_target_for_ref: the
transfer may start any time after the metadata push.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_lane_slots(lane)
¶
_mark_slot_done(slot)
¶
Publish that a queued item's read-done event has been recorded (or the
item failed) so a pull waiting to reuse slot can proceed to its
CUDA-event synchronize.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_num_consumers(state=None)
¶
Total inference-worker count. Prefers the driver-supplied
init_info.num_consumers (authoritative -- the driver knows the whole
fleet), read from state (the engine itself when omitted); else
world_size_across_dp, the same stride _global_worker_index
indexes with, so the two agree at any pp.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_park_host_slot(buffer, why, *, exc_info=False)
¶
Keep buffer page-locked and referenced for the process lifetime,
at error level: a leaked slot is safe, a freed range still in use is not.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_preregister_at_init(state=None)
¶
Register every NIXL buffer this worker will use, sized from the static
plan in state: all LxK receive slots at the largest chunk, and each
producer's serve ring at the max bytes this consumer pulls from it.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_proc_worker_loop()
¶
Single persistent thread: run each queued item's process phase on the
background stream. Exits on the None sentinel (shutdown). An item that
raises is recorded in _proc_error and re-raised on the RPC thread /
at drain, so a failed sync fails loudly rather than corrupting silently.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_process_item(item)
¶
Scatter-thread half: materialize this chunk's first-seen modules, scatter its slices on the process stream, publish the slot, then hand the modules it COMPLETES to the quant thread.
Mirrors _layerwise_process minus the loader replay. Once every scatter
reading item.slot is enqueued, records the slot's read-done event so
the RPC thread can block on it before overwriting the slot.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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_pull_targets(chunk, slot, buffer)
¶
Per-key dtype views into slot's buffer.
The packed layout is static, so the views are built once per (chunk, slot) rather than once per pull -- rebuilding them cost ~1150 Python ops per pull at 235B. Keyed on the buffer pointer as well, so a regrow invalidates instead of handing back views into a freed buffer.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_quant_worker_loop()
¶
Dedicated quant thread: drains (completed_modules, scatter-done event) batches. Errors surface via _proc_error like the scatter thread's.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_raise_proc_error()
¶
Re-raise (once) any error captured by the background thread.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_release_attempt_slots(candidate)
¶
Release the host slots a failed init attempt built, i.e. the candidate's tensors the active pool does not hold.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_release_host_slot(buffer)
¶
Give one host slot back: NIXL deregistration, cudaHostUnregister,
then drop the cached views. A failure at either step parks the slot
instead (it may still be registered). Never raises: it runs on shutdown
and in the init rollback.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_release_retired_slots()
¶
Release the host slots a committed re-init grow replaced, once the last scatter out of each has run.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_resolve_consumer_id(init_info, state=None)
¶
This worker's DISTINCT index in 0..C-1 across the whole fleet.
Within one engine that is _global_worker_index(). But a fleet of
INDEPENDENT engines (each with its own parallel config) restarts that
index at 0 per engine, so each engine offsets into its own range using
replica_rank: with a uniform fleet,
workers_per_replica = C // num_replicas. num_replicas defaults to
1 (offset 0), preserving single-engine and single-DP-deployment behaviour.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_resolve_producers(init_info, state=None)
¶
Work out this worker's consumer identity, build the router, and bind
EVERY producer actor; the router lands in state (the engine itself
when omitted).
Pull routing is M:N: each chunk goes to ONE producer holding every name
in it (see RdtRouter), so one producer serves a whole pull. All
producers are bound regardless, because the per-group free_group
signal fans out to every owner of a group, including producers this
worker never pulls from.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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_restore_after_dry_run(model)
¶
Restore each layerwise layer's saved kernel tensors without pulling
(a real finalize_layerwise_reload would materialize/load) and reset
its info. Also unwrap any recording stamp left on the params, since a
leaked stamp would sit under the next sync's online_process_loader and
silently break _layerwise_process's param redirect.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_run_chunk_pipeline(plan)
¶
Pull stage streams through independent K-deep FIFO lanes.
Slot safety rests on two arguments spelled out in the doc: the producer's
ring is no shallower than a lane's window and FIFO drain-before-issue
orders its reuse; the consumer's slots are held by _issue_pull's
generation handshake.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_run_quant(layers, ready)
¶
Quant/kernel-copy/reset the given COMPLETED leaf modules through the
same _process_loaded_layer as _layerwise_process. Runs on the quant
thread's own stream, ordered after the modules' scatters via ready;
touches only the scattered params (never a receive slot), so it can
overlap subsequent chunks' RDMA and scatters. The info.reset() in
there is what makes finalize skip the layer — drain_pending joins the
quant queue before finalize runs.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_signal_group_done(group_idx)
¶
Fire-and-forget free_group signal at EVERY owner of the group.
The per-group barrier: each owner counts one signal per live consumer
and frees the group (releasing its lookahead credit) on the last one, so
every owner must hear from every consumer — including owners this worker
pulls nothing from. Refs are held and drained in drain_pending so
every signal has EXECUTED before the sync ends: begin_sync resets
the counters, and a straggler landing in the next sync would credit a
group it does not belong to.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_size_pool(config, plan, state=None)
¶
Lay out the LxK receive pool into state (the engine when omitted).
Once the worker exists, a re-init must keep the (staging_device, L, K)
geometry, and then reuses the active slots and lane cursors.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_slot_free(slot)
¶
Whether a pull into slot can start without waiting.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_wait_any_head(pulls, timeout=None)
¶
Return the index of a landed pull, or None after timeout.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_wait_slot_consumed(slot)
¶
_wait_slot_free for release paths, where the worker may be gone.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_wait_slot_free(slot, worker_alive)
¶
Block until every scatter out of slot has run. Both waits are
needed: the generation wait (only while a worker is alive to publish done
counts) ensures this use's read-done event was recorded, since the event
binds to its LAST record; the event wait ensures the GPU read finished.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_workers_per_replica(init_info, state=None)
¶
Consumers per inference deployment, assuming a uniform fleet.
Read by this worker's consumer id and by the router's block carve, which must not disagree, so it is derived once here.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
drain_pending()
¶
Block until the background thread has processed every queued item and
its stream work is complete, then re-raise any error it hit. Called from
the worker's finish_weight_update before finalize_layerwise_reload
so every baked layer is fully loaded (and info.reset()-ed) first.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
finish_weight_update()
¶
Drain the deferred pull/process pipeline (so every layer is fully loaded) before finalizing the layerwise reload.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
init_transfer_engine(init_info)
¶
Record pool settings, bind producers, bake and build the replay plan, size its LxK receive pool, then pre-register every NIXL buffer.
The bake drives model.load_weights and the pre-registration blocks on
RPCs to the producers, so this is a heavyweight one-off; every later
update_weights is pure replay.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
receive_weights(update_info)
¶
Pull + replay the baked leaf modules the sync covers.
The chunk/free plan is STATIC across syncs — a pure function of the baked plan and the driver's group partition — so it was built once at init and every sync just re-runs the pipeline over its self-describing chunks. The update carries only the sync index used to tag free signals: an int at or above -1 (-1 means untagged); anything else is a malformed payload and fails the sync before a signal goes out.
Assumes each baked module's source names fall within one gather group, which the per-layer / pre / post partition guarantees (a leaf module's sources all live in one decoder layer). A module that did span groups would be planned once per group and could pull a name whose group the pipeline already freed, which parks the pull until the producer's stall watchdog fires.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
start_weight_update()
¶
Put the model's params on meta so layerwise reload streams them in as each layer's slices land. Baked replay uses checkpoint format.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
update_weights(update_info)
¶
Receive one update. Unlike the base, does NOT issue a per-update
device sync: post-processing is deferred to background threads and a
sync here would block on them and serialize the pull/process pipeline.
Completion is guaranteed by drain_pending in
finish_weight_update.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
ShardedRDTWeightTransferInitInfo
dataclass
¶
Bases: WeightTransferInitInfo
Initialization info for the sharded RDT backend.
Attributes:
-
buffer_presize_gb(float) –Pre-size each packed receive-buffer slot to this many GiB
-
dtype_names(list[str]) –Dtype name (e.g. 'bfloat16') for each entry of
names. -
group_lens(list[int]) –Partition of
namesinto gather groups, in the SAME order the trainers -
name_owner_class(list[int]) –Per-name index into
owner_sets, parallel tonames: which producers -
names(list[str]) –The trainer's complete, flat param name list. The bake drives
-
num_consumers(int) –Total consumer count across the fleet, for M:N routing. Authoritative when
-
num_rdt_buffers(int) –K, the receive slots and in-flight pulls per active stream lane. Must
-
num_replicas(int) –Number of independent inference engines in the fleet. Default 1 => the
-
owner_sets(list[list[int]]) –The distinct producer sets that occur, each a sorted list of trainer ranks
-
produce_method_name(str) –Name of the trainer-side producer method. It and the rest of the serve
-
replica_rank(int) –This inference engine's ordinal in the fleet (0..
num_replicas-1). -
shapes(list[list[int]]) –Full HF shape for each entry of
names. -
stages_in_flight(int) –Maximum trainer stages pulled from concurrently.
-
staging_device(StagingDevice) –Where receive buffers live: GPU HBM or pinned host memory.
-
trainer_actor_names(list[str]) –Names of all trainer Ray actors exposing the producer method (set via
-
trainer_actor_namespace(str | None) –Optional Ray namespace the trainer actor(s) live in.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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buffer_presize_gb = 0.0
class-attribute
instance-attribute
¶
Pre-size each packed receive-buffer slot to this many GiB (0 = size to the first chunk + coarse 256MB round-up). Set it to cover the model's largest atomic chunk (e.g. an untied lm_head). Sizing buffers ONCE matters beyond perf -- see the doc's "Sizing buffers once matters beyond throughput".
dtype_names = field(default_factory=list)
class-attribute
instance-attribute
¶
Dtype name (e.g. 'bfloat16') for each entry of names.
group_lens = field(default_factory=list)
class-attribute
instance-attribute
¶
Partition of names into gather groups, in the SAME order the trainers
gather and publish them (group-major; sum(group_lens) == len(names), and
names must be ordered to match). Required: the engine pre-builds the whole
static chunk/signal plan from it at init, and fires free_group at every
owner as each group's last chunk completes.
name_owner_class = field(default_factory=list)
class-attribute
instance-attribute
¶
Per-name index into owner_sets, parallel to names: which producers
hold each name. Empty means every producer holds every name.
This one table expresses every layout the trainer can have — pipeline stages
(the names of these groups have this owner set), expert parallelism (this
expert name has this one-rank owner set), and combinations of the two — so
the engine cuts each group's baked copies into one chunk per distinct class
present and routes each chunk to that class's owner. Derived by the trainer
from ParamMeta.owners.
names = field(default_factory=list)
class-attribute
instance-attribute
¶
The trainer's complete, flat param name list. The bake drives
model.load_weights over all of them once and keys the plan by source
name.
num_consumers = 0
class-attribute
instance-attribute
¶
Total consumer count across the fleet, for M:N routing. Authoritative when
0; at 0 the engine infers it from
parallel_config, which is correct for the supported serving modes but worth setting explicitly under M:N. Each worker's distinct index comes from_global_worker_index.
num_rdt_buffers = 2
class-attribute
instance-attribute
¶
K, the receive slots and in-flight pulls per active stream lane. Must
match the producer's ring depth. The consumer pool is L x K slots, where L
is the effective stages_in_flight clamped to the plan's stream count.
Keep K x chunk_bytes per flow under the fabric's address-translation reach
(~2-3 GB/flow on the reference 8xB200 RoCE cluster).
num_replicas = 1
class-attribute
instance-attribute
¶
Number of independent inference engines in the fleet. Default 1 => the
per-replica offset is 0 and consumer identity is exactly
_global_worker_index (preserves single-engine and single-DP-deployment
behavior). When > 1, workers_per_replica = num_consumers // num_replicas
and this engine's consumers occupy
replica_rank * workers_per_replica + _global_worker_index(). Assumes a
uniform fleet (every replica has the same worker count). Set alongside
replica_rank, by the driver.
owner_sets = field(default_factory=list)
class-attribute
instance-attribute
¶
The distinct producer sets that occur, each a sorted list of trainer ranks
(indices into trainer_actor_names). Indexed by name_owner_class.
Empty means every producer holds every name.
produce_method_name = 'rdt_produce_weights_batched'
class-attribute
instance-attribute
¶
Name of the trainer-side producer method. It and the rest of the serve
surface (free_group, reserve_serve_buffer) are documented where they
are implemented, on _RDTProducerServer in sharded_rdt_trainer.py.
replica_rank = 0
class-attribute
instance-attribute
¶
This inference engine's ordinal in the fleet (0..num_replicas-1).
Multi-engine deployments run several INDEPENDENT inference engines, each with
its own self-contained parallel config, so every engine's
_global_worker_index restarts at 0 and would collide across engines. The
driver gives each engine a distinct replica_rank (with identical
num_replicas) so the engine offsets its consumers into a globally distinct
range for the M:N block assignment.Default 0/1 (single
engine) needs no override.
shapes = field(default_factory=list)
class-attribute
instance-attribute
¶
Full HF shape for each entry of names.
stages_in_flight = 1
class-attribute
instance-attribute
¶
Maximum trainer stages pulled from concurrently.
staging_device = 'gpu'
class-attribute
instance-attribute
¶
Where receive buffers live: GPU HBM or pinned host memory.
trainer_actor_names = field(default_factory=list)
class-attribute
instance-attribute
¶
Names of all trainer Ray actors exposing the producer method (set via
.options(name=...)), ordered by trainer rank. RdtRouter picks one of
them per pull, out of the name's owner set. Every actor is bound regardless,
because free_group fans out to every owner. Must be non-empty; a
single-producer trainer passes a one-element list.
trainer_actor_namespace = None
class-attribute
instance-attribute
¶
Optional Ray namespace the trainer actor(s) live in.
ShardedRDTWeightTransferUpdateInfo
dataclass
¶
Bases: WeightTransferUpdateInfo
Update info for the sharded RDT backend: the sync's index, nothing else.
The chunk/free plan is a pure function of the baked plan and the driver's
gather-group partition, both fixed for the engine's lifetime, so it is built
once at init_transfer_engine from ShardedRDTWeightTransferInitInfo's
names + group_lens. ONE update_weights per sync then just re-runs
that plan.
Attributes:
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
sync_idx = -1
class-attribute
instance-attribute
¶
The trainer's count of this sync, sent with every free_group so a
producer that has not begun the sync yet keeps the signal instead of losing
it to its begin_sync. -1 (an older trainer) sends untagged signals.
_CallPlan
dataclass
¶
The static plan for one sync (see Data flow). Pure, so it is built once and reused; runtime is then execution only.
pre_free = groups with NO chunk on this worker, signaled at sync start
(owners tolerate a signal preceding its publish). With the last-chunk signals
this keeps the completeness invariant consumer-local: every group is signaled
exactly once.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_Chunk
dataclass
¶
One packed pull plus its post-processing (see Data flow).
A module's copies span chunks when its experts sit in several owner classes,
so materialize fires on its FIRST chunk and quant on its LAST --
materialize-once by construction, not by a runtime counter. pack_layout
mirrors the producer's rule byte-exactly.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_InitCandidate
dataclass
¶
The state one init_transfer_engine attempt builds, under the engine's
own attribute names: _commit_init copies every field onto the engine on
success, and a failed attempt is simply dropped.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_PendingPull
dataclass
¶
A dispatched pull whose blocking ray.get has not run (see Data flow).
targets/blob must stay strongly referenced until it completes:
set_target_for_ref stores WEAKREFS, so dropping them silently reroutes the
transfer into a fallback buffer.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_ProcItem
dataclass
¶
A landed pull handed to the background scatter thread (see Data flow).
results alias the ring buffer slot, held as strong refs so they
outlive the RPC-thread frame until the scatter consumes them.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_PullHooks
dataclass
¶
Operations injected into the pure _run_lanes scheduler.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_ReceivePoolConfig
dataclass
¶
Validated receive-pool settings recorded before the plan is known.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_alloc_page_locked_slot(nbytes, *, park)
¶
One exact-size host receive slot: pageable memory page-locked whole with
cudaHostRegister (torch's pinned allocator rounds and caches), then
NIXL-registered. A failure leaves no registration behind: a NIXL error
unregisters the range first, or parks it when that rollback fails too.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_check_streams(chunks)
¶
Refuse streams that split a leaf module's loading, which would break its
materialize-first, quant-last order. Owners and gather groups need no check:
_build_call_plan gives each owner component one stream by construction.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_cuda_error_text(cudart, code)
¶
cudaGetErrorString for a raw code: the wrapper's cudaHost* calls
return plain ints while its cudaGetErrorString is typed on
cudaError_t, a ctypes.c_int the runtime accepts an int for.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_dtype_from_name(name)
¶
Resolve a string like 'bfloat16' to torch.bfloat16.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_host_alloc_request(pool, nbytes, pool_total)
¶
The failed host allocation with its pool geometry: the whole pool at
init, or one regrown slot (pool_total None) in _issue_pull.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_host_unregister(cudart, base)
¶
Undo cudaHostRegister on base; True when it succeeded. A failure
is logged, not raised: this runs on shutdown and inside the init rollback,
and the caller decides the range's fate.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_plan_digest(keys_per_chunk)
¶
Digest of the chunks one consumer pulls from one producer, in pull order.
Two consumers a producer serves out of ONE shared serve ring must agree on this, since sharing rests on their plans being identical; the producer compares it at init. Over the whole (name, op-chain) list rather than the names, because the chains decide the bytes each pull returns.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
_run_lanes(streams, *, depth, blocks, cursors, hooks)
¶
Run one K-deep FIFO pull window per disjoint slot block.
A lane takes the next unstarted stream after issuing its current stream's last chunk, so its window spans the handoff. If a lane is waiting for slot reuse while other lane heads are outstanding, the head wait is bounded: shared producer packs can otherwise deadlock while each replica waits for a pull that another replica has not yet issued.
Source code in vllm/distributed/weight_transfer/sharded_rdt_engine.py
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_stage_components(router, names, group_lens)
¶
Return each producer's connected owner component.
Producers are connected when they co-own names in one gather group. Pure pipeline stages therefore form separate components, while a cross-stage group conservatively merges its stages into one ordered stream.